State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Hypercasual Games on Android in the UK for Q2 2022

Discover the performance trends of the top 5 hypercasual games on Android in the UK during Q2 2022, including weekly downloads, revenue, and active users.

Top 5 Hypercasual Games on Android in the UK for Q2 2022

In the second quarter of 2022, the top 5 hypercasual games on the Android platform in the United Kingdom showcased varying trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance metrics.

Fill The Fridge from Rollic Games saw a steady decline in weekly revenue, starting at around $1.2K in late March and ending the quarter at approximately $466. Weekly downloads fluctuated throughout the quarter, peaking at 41.9K in mid-April before settling at 30.4K by the end of June. The game’s weekly active users followed a similar up-and-down pattern, increasing from 115.5K to 143.1K.

Count Masters: Stickman Games by Freeplay Inc experienced a consistent decrease in weekly downloads, from 31.6K at the end of March to 20.4K by late June. Despite this, the game maintained a relatively stable number of weekly active users, hovering around 55K to 62K, with a peak of 71.5K in mid-April. Revenue remained negligible throughout the quarter, with a slight uptick to $31 in the last week of June.

Tall Man Run from Supersonic Studios LTD saw a significant rise in weekly downloads early in the quarter, peaking at 51.7K in early May, before declining to 11.7K by the end of June. The game’s weekly active users mirrored this trend, growing from 2.3K at the end of March to a peak of 102.2K in early May, followed by a decrease to 43.4K. Revenue for the game remained minimal, reaching a maximum of $65 in early May.

Airport Security by Kwalee Ltd saw its weekly downloads peak at 35.1K in mid-April, but they gradually declined to 8.5K by the end of June. The game's weekly active users also saw a downward trend, from 35.6K at the end of March to 18.1K by late June. Revenue showed minor fluctuations, peaking at $234 in early May.

Parking Jam 3D from Popcore Games experienced growth in weekly downloads early in the quarter, reaching 26.5K in mid-April, before stabilizing around 19K by the end of June. Weekly active users for the game remained relatively stable, staying between 29.6K and 46.5K throughout the quarter. Revenue saw a gradual increase, peaking at $464 in mid-May.

These insights were gathered from Sensor Tower, providing a detailed look into the performance of top hypercasual games. For more in-depth analysis and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022